Tuesday, October 16, 2007

Irena's Anim

Ok..for starters, make the framing work for you. because the background obscures your norman, it becomes difficult to make the character's poses read as strongly as they could. look at the rough black and white sketch for my suggested framing. The point of this piece is to show the struggle against the boulder. Having a far perspective loses some impact.

Let's look at your key poses.

A. the arc of the torso feels too upright for a 2 ton boulder. think about where the force is coming from. your character should be positioned to absorb that as best he can, meaning the overall arc of the body should be in line with the force. My dumb stick figure guy above him is an attempt at more balance. when you lift or deal with heavy things, you need a good plant or it will seem off balance.

B. too week. it could work if the rock started to instantly come down and you went into a recovery pose. Nonetheless, this is more of a breakdown frame.

C. you need some force here. Think of the overall center of gravity.

D/E. start working on that arc of the body. reversals are great to add contrast, balance, and to vary your animation. not only that, it can show some power.

F. keep the feet angled up for a plant. head down. leg straight. get some power into this.

G. the step back and start to get control..

H. what happened here. i get what you're trying to do, but if he's looking at the boulder, move it offscreen. add more poses to show what kind of reaction he has.

these are basic mechanical issues i'm pointing out. i see what you're trying to do, but at this stage, every pose should be complete. moving the feet around for that mad scramble reads as more of a symbol of posing than actual posing. this can be ok (though less thought out than fewer, strong poses) but once you start animating motion, you need to animate what the rock is doing. the rock is kinda a character here. i think you need to show the failure and imminent danger. i mean, hey, it's syssiphus, however he's spelled. it's about failure and blind determination. i would think about what the rock is doing. it could be something as literal as 1 step forward, 2 steps backward. that can be funny!!! the rock can slowly be rolling, gaining speed and then he leaps out of the way, or gets crushed by it. Coyote and Roadrunner play on the joke of an inevitable conclusion - how they get to that point is where it gets interesting. This animation has a known conclusion, so play up the buildup and penultimate moment.

At this point, take out the keys that aren't reading as well, add double the amount of keyframes and breakdowns, which can be splined out with holds - that would work for this piece, since it's about solving a motion issue of an impending weight. Push what you have further, and add more poses to show what the point of this is. is it a gag? is he disappointed it got away from him and he has to slowly walk down the hill to get to where he is? ah, so many great moments for a little drama...

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